Veg wants me to do hosting walk through if anyone else wants to join in what i am wanting to do is use the home page chat box for questions and explanations / direction
the way we are doing this is all people will log into warhawk and launch game hosting and i will do it to. we wont actually launch one but all go through it step by step so we all do the same steps at the same time it wont take more then 10 to 15 minutes depending on turn out and questions asked.
ok sign up guys. I will have this step by step we will pause at each step to make sure everyone has a chance to ask questions at that moment. Also i will keep this post updated with host specific info.
i am guessing weeknight but i want to know your time zone when you sign up so i can try and make this accessible as possible
he following settings will be used for all GameBattles matches, unless otherwise specified in the Challenge.
Room Type : Player-Made Room
Round Timer : 20 Minutes
Spawn Delay : 5 Seconds
Start Delay : 5 Seconds
Balance Teams : Unchecked
Fly with Objective : Unchecked
Return Time : 15 Seconds
Enable Voice : Checked
Allow Team Switch : Checked
Randomize Teams : Unchecked
Allow Split Screen : Unchecked
Split Same Team : Unchecked
Intermission Time : 30 Second
The following settings are Mode specific, and will be used for all GameBattles matches by default, unless specified in the Challenge.
Capture the Flag
Score Limit : 5
Zone
Score Limit : 5000
Team Deathmatch
Specified in Challenge
Hero
Score Limit : 100
Collection
Score Limit : 50
When making a room, the minimum number of players must be set as low as possible, while still accomodating all players. For example, if you are playing a 4v4, the minimum must be set at 8 and not any higher, so that the match starts when all players are in the room.
The map Layout that will be chosen is the one whose maximum allowed players is closest to the number of players in the match, while allowing all players into the room. In some cases, this Layout will be much larger than required, but should always be large enough to accomodate all players. If there are multiple layouts that hold the same number of players, the higher ranked team will decide which layout to use.
If any of the above settings are incorrect, the hosting team forfeits that map. The team hosting is responsible to ensure all setting are correct prior to beginning any map. If the settings are incorrect, the map needs to end and the next map needs to be played. The team that was not hosting is responsible for obtaining valid proof to show that the hosting team did not have the settings correct. A ticket with valid proof must be submitted immediately after the match has been completed.
Players:6v6
Room Name:(opponent)vsSPUD
Password:battle
Score Limit (Team Deathmatch):(number determined at match acceptance time)
Friendly Fire:100% (On)
Wrench & Bio Field:Enabled
Games (Best of...):3 all 3 maps will be generated at host time along with the point max cap
Game 1 Map:Eucadia - Collection
Game 2 Map:Archipelago - Capture the Flag
Game 3 Map:Island Outpost - Team Deathmatch
Friendly Fire
100% (On)
Wrench & Bio Field
Enabled
ok here is the info from GB