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WYLD = OWNED

WYLD = OWNED

Postby Guest » Sun Nov 16, 2008 12:43 am

Actually we didn't get owned that bad and could have probably owned. But..... Ok yall this is my FATE update

[FATE] pulled of a 10v10 battle for their second battle and only 3 weeks in the clan thing!

10v10 is giant btw 16v16 is the max and only pulled off by japanese clans. My review for the game is good.

WYLD lost 2 games
FATE won 2 games

97-100 TDM
Wyld - FATE

4-5 CTF
WYLD - FATE

Thats how it went. We could have won but FATE has got some farely good talent and some mid ranked officers with a lot of game experience they got a couple 2nd lts. and maybe a 1st lt. so 25k and 50k they had some very talented beginners far beyond any begginer i have seen.

The only thing that brought our downfall was maps

map 1 - Archipelago - Close Corridors (smallest Archipelago layout)

Ok yeah 20 people doesn't work on Close corridors either. We just had some very nooby players on our side wich was mostly our downfall but whatever.


map 2 - Badlands - Fortress (smalles layout only uses badlands middle base) NO PLANES ALLOWED 10v10

Ok that is horrible you don't put 20 people on the smallest layout in a map for a CTF also they said no PLANES but i mute people so i got kicked for flying! The planes was also a major downfall because FATE is more ground pound oriented. We were doing good but our people lost focuse and with such a small map and so many people it gets confusing.

Basically my summary

SUMMARY:

-Pick 2 of the maps! That way 2 of em are nicely sized and not screwy!
-Make sure planes allowed!
-Make sure maps aren't little unless you are doing a 4v4 6v6 tops.
-Also if small map just mass your people in one area if there are no planes and vehicles like in close corridors and then just all get rifles and youll massacre them because they come in little regiments.


Follow those and your games will be easier and a lot more fun.
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Re: WYLD = OWNED

Postby fishki » Sun Nov 16, 2008 1:23 am

Nice kat, we need them in a dogfight, sounds like they are ground pounders if they want no one in the air.

20 is way to many players in Close Corridors, I like that map on CTF if the teams are small, 5v5.

And I hate the Fortress unless it is a DM or TDM or HERO.

And I wopuld want them in bigger maps, not the little dinky ones that where it just takes brute force to win.
I hate it when the voices in my head go silent.....I never know what those fuckers are up to.
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Re: WYLD = OWNED

Postby hippo999 » Sun Nov 16, 2008 1:43 am

fishki wrote:Nice kat, we need them in a dogfight, sounds like they are ground pounders if they want no one in the air.

20 is way to many players in Close Corridors, I like that map on CTF if the teams are small, 5v5.

And I hate the Fortress unless it is a DM or TDM or HERO.

And I wopuld want them in bigger maps, not the little dinky ones that where it just takes brute force to win.

yeah
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Re: WYLD = OWNED

Postby RYANMILLER36 » Sun Nov 16, 2008 2:38 am

fishki wrote:Nice kat, we need them in a dogfight, sounds like they are ground pounders if they want no one in the air.

20 is way to many players in Close Corridors, I like that map on CTF if the teams are small, 5v5.

And I hate the Fortress unless it is a DM or TDM or HERO.

And I wopuld want them in bigger maps, not the little dinky ones that where it just takes brute force to win.

really. It's like you throw a grenade, and you kill everyone in the srver, if tking is on. lol
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Re: WYLD = OWNED

Postby hippo999 » Sun Nov 16, 2008 11:09 am

RYANMILLER36 wrote:
fishki wrote:Nice kat, we need them in a dogfight, sounds like they are ground pounders if they want no one in the air.

20 is way to many players in Close Corridors, I like that map on CTF if the teams are small, 5v5.

And I hate the Fortress unless it is a DM or TDM or HERO.

And I wopuld want them in bigger maps, not the little dinky ones that where it just takes brute force to win.

really. It's like you throw a grenade, and you kill everyone in the srver, if tking is on. lol

no u
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Re: WYLD = OWNED

Postby Guest » Sun Nov 16, 2008 6:30 pm

RYANMILLER36 wrote:
fishki wrote:Nice kat, we need them in a dogfight, sounds like they are ground pounders if they want no one in the air.

20 is way to many players in Close Corridors, I like that map on CTF if the teams are small, 5v5.

And I hate the Fortress unless it is a DM or TDM or HERO.

And I wopuld want them in bigger maps, not the little dinky ones that where it just takes brute force to win.

really. It's like you throw a grenade, and you kill everyone in the srver, if tking is on. lol


TKing was a major problem even tho it was set to 50% it seemed like i would tk every other minute on accident because there was like 2 people every 3 feet it was packed as crap.
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Re: WYLD = OWNED

Postby hippo999 » Sun Nov 16, 2008 7:39 pm

krazykat wrote:
RYANMILLER36 wrote:
fishki wrote:Nice kat, we need them in a dogfight, sounds like they are ground pounders if they want no one in the air.

20 is way to many players in Close Corridors, I like that map on CTF if the teams are small, 5v5.

And I hate the Fortress unless it is a DM or TDM or HERO.

And I wopuld want them in bigger maps, not the little dinky ones that where it just takes brute force to win.

really. It's like you throw a grenade, and you kill everyone in the srver, if tking is on. lol


TKing was a major problem even tho it was set to 50% it seemed like i would tk every other minute on accident because there was like 2 people every 3 feet it was packed as crap.

yeah asian gangstas always Team kill
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Re: WYLD = OWNED

Postby beamblast » Mon Nov 17, 2008 4:22 pm

there is a post in the official sony forums about how to make 32 ppl games. 20 ppl with out making adjustments? They have good connection. WH freezes on average once a day for me, ever since I downloaded Fallen Star. >_> I blame jetpacks. Also my connection became 12 ppl max after downloading Fallen Star, instead of 16.
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Re: WYLD = OWNED

Postby fishki » Mon Nov 17, 2008 6:31 pm

beamblast wrote:there is a post in the official sony forums about how to make 32 ppl games. 20 ppl with out making adjustments? They have good connection. WH freezes on average once a day for me, ever since I downloaded Fallen Star. >_> I blame jetpacks. Also my connection became 12 ppl max after downloading Fallen Star, instead of 16.

After my FS download i keep getting server disconnects
I hate it when the voices in my head go silent.....I never know what those fuckers are up to.
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Re: WYLD = OWNED

Postby Guest » Mon Nov 17, 2008 10:57 pm

beamblast wrote:there is a post in the official sony forums about how to make 32 ppl games. 20 ppl with out making adjustments? They have good connection. WH freezes on average once a day for me, ever since I downloaded Fallen Star. >_> I blame jetpacks. Also my connection became 12 ppl max after downloading Fallen Star, instead of 16.


Yeah If ya don't know me i am one of the most active on the warhawk forums with about 3600 posts there I basically live there trust me its easier to get 2000 posts here than there because you can spam here! haha. Yeah fallen star messed with the ram i think i used to be able to host 12 or something before OD FS and BM
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